A personal library of self inflicted blender renders. Practice, practice, practice
Showing posts with label Rays. Show all posts
Showing posts with label Rays. Show all posts
Sunday, December 18, 2016
Tuesday, August 12, 2014
Sunday, July 6, 2014
Blender photo interpretation in Blender 2.71 with volumetrics
Labels:
2.71,
Architecture,
Black and White,
blender,
curve,
plaster,
Rays,
Relief Texture,
Rough,
volumetrics,
window
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